turtle_match/main.py

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Python
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try:
import os
import random
import time
import turtle
from card import Card
# CONSTANTS
WIDTH = 1600
HEIGHT = 840
BACKGROUND_COLOR = (66, 135, 245)
screen = turtle.Screen()
turtle.bgcolor('#46a38d')
screen.setup(WIDTH, HEIGHT)
def coord_translation(x, y):
"""
Translates coordinates from the screen to turtle.
:param x: x coordinate
:param y: y coordinate
:return: Translated coordinates
"""
return x - (WIDTH / 2), y - (HEIGHT / 2)
# Creates list of images, doubles it, and shuffles it
image_files = os.listdir('images')
image_files.remove('turtle.png')
image_files.extend(image_files)
random.shuffle(image_files)
cards = [Card(f'images/{file}') for file in image_files]
# Move sprites
for i in range(16):
# Note: Coordinates start from (0, 0) at top left of screen.
# Arrange cards in a grid, 4x4, with a margin of 20 pixels between each card.
# Array from left to right, then top to bottom.
x, y = coord_translation((210 * (i % 4)) + 105, (210 * int(i / 4)) + 105)
cards[i].goto(x, y)
def clicked_card(x, y):
"""
:return: The card which was clicked
"""
for card in cards:
if card.is_mouse_over(x, y):
print(cards.index(card))
card.to_front()
clicked_cards.append(card)
screen.onclick(fun=clicked_card)
game_is_running = True
clicked_cards = []
score = 0
while game_is_running:
time.sleep(0.1)
if len(clicked_cards) == 2:
if clicked_cards[0].shape() != clicked_cards[1].shape():
time.sleep(2)
clicked_cards[0].to_back()
clicked_cards[1].to_back()
print('Wrong!')
score -= 1
else:
print('Correct!')
score += 5
clicked_cards = []
screen.update()
screen.mainloop()
except turtle.Terminator:
exit(0)