cf92ac7a0c
1.Subfolders in the Config/ directory now show up as submenus. 2.Added a way to run TunSafe as a Windows Service. Foreground Mode: The service will disconnect when TunSafe closes. Background Mode: The service will stay connected in the background. No longer required to run the TunSafe client as Admin as long as the service is running. 3.New config setting [Interface].ExcludedIPs to configure IPs that should not be routed through TunSafe. 4.Can now automatically start TunSafe when Windows starts 5.New UI with tabs and graphs 6.Cache DNS queries to ensure DNS will succeed if connection fails 7.Recreate tray icon when explorer.exe restarts 8.Renamed window title to TunSafe instead of TunSafe VPN Client 9.Main window is now resizable 10.Disallow roaming endpoint when using AllowedIPs=0.0.0.0/0 Only the original endpoint is added in the routing table so this would result in an endless loop of packets. 11.Display approximate Wireguard framing overhead in stats 12.Preparations for protocol handling with multiple threads 13.Delete the routes we made when disconnecting 14.Fix error message about unable to delete a route when connecting
155 lines
4.4 KiB
C++
155 lines
4.4 KiB
C++
// SPDX-License-Identifier: AGPL-1.0-only
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// Copyright (C) 2018 Ludvig Strigeus <info@tunsafe.com>. All Rights Reserved.
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#pragma once
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#include "tunsafe_types.h"
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#include "wireguard_proto.h"
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// todo: for multithreaded use case need to use atomic ops.
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struct WgProcessorStats {
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// Number of bytes sent/received over the physical UDP connection
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uint64 udp_bytes_in, udp_bytes_out;
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uint64 udp_packets_in, udp_packets_out;
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// Number of valid packets sent/received over the TUN interface
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uint64 tun_bytes_in, tun_bytes_out;
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uint64 tun_packets_in, tun_packets_out;
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// Error types
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uint32 error_key_id;
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uint32 error_mac;
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uint32 error_duplicate;
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uint32 error_source_addr;
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uint32 error_header;
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// Current speed of TUN packets
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float tun_bytes_in_per_second, tun_bytes_out_per_second;
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// Timestamp of handshakes
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uint64 first_complete_handshake_timestamp;
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uint64 last_complete_handshake_timestamp;
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// How much saved from header compression
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int64 compression_hdr_saved_in, compression_hdr_saved_out;
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int64 compression_wg_saved_in, compression_wg_saved_out;
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// Number of handshakes received and sent
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// Number of successful handshakes in and out
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uint32 handshakes_in, handshakes_out;
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uint32 handshakes_in_success, handshakes_out_success;
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// Key stuff
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uint8 public_key[32];
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// Address of the endpoint
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IpAddr endpoint;
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};
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class ProcessorDelegate {
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public:
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virtual void OnConnected() = 0;
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virtual void OnConnectionRetry(uint32 attempts) = 0;
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};
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enum InternetBlockState {
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kBlockInternet_Off,
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kBlockInternet_Route,
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kBlockInternet_Firewall,
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kBlockInternet_Both,
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// An unspecified value that uses either route or firewall
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kBlockInternet_DefaultOn = 254,
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kBlockInternet_Default = 255,
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};
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class WireguardProcessor {
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public:
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WireguardProcessor(UdpInterface *udp, TunInterface *tun, ProcessorDelegate *procdel);
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~WireguardProcessor();
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void SetListenPort(int listen_port);
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bool AddDnsServer(const IpAddr &sin);
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bool SetTunAddress(const WgCidrAddr &addr);
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void AddExcludedIp(const WgCidrAddr &cidr_addr);
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void SetMtu(int mtu);
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void SetAddRoutesMode(bool mode);
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void SetDnsBlocking(bool dns_blocking);
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void SetInternetBlocking(InternetBlockState internet_blocking);
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void SetHeaderObfuscation(const char *key);
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void HandleTunPacket(Packet *packet);
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void HandleUdpPacket(Packet *packet, bool overload);
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static bool IsMainThreadPacket(Packet *packet);
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void SecondLoop();
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WgProcessorStats GetStats();
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void ResetStats();
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bool Start();
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WgDevice &dev() { return dev_; }
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TunInterface::PrePostCommands &prepost() { return pre_post_; }
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const WgCidrAddr &tun_addr() { return tun_addr_; }
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void RunAllMainThreadScheduled();
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private:
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void DoWriteUdpPacket(Packet *packet);
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void WriteAndEncryptPacketToUdp_WillUnlock(WgPeer *peer, Packet *packet);
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void SendHandshakeInitiation(WgPeer *peer);
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void ScheduleNewHandshake(WgPeer *peer);
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void SendKeepalive_Locked(WgPeer *peer);
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void SendQueuedPackets_Locked(WgPeer *peer);
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void HandleHandshakeInitiationPacket(Packet *packet);
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void HandleHandshakeResponsePacket(Packet *packet);
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void HandleHandshakeCookiePacket(Packet *packet);
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void HandleDataPacket(Packet *packet);
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void HandleAuthenticatedDataPacket_WillUnlock(WgKeypair *keypair, Packet *packet, uint8 *data, size_t data_size);
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void HandleShortHeaderFormatPacket(uint32 tag, Packet *packet);
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bool CheckIncomingHandshakeRateLimit(Packet *packet, bool overload);
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bool HandleIcmpv6NeighborSolicitation(const byte *data, size_t data_size);
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void SetupCompressionHeader(WgPacketCompressionVer01 *c);
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void NotifyHandshakeComplete();
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int listen_port_;
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ProcessorDelegate *procdel_;
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TunInterface *tun_;
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UdpInterface *udp_;
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int mtu_;
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WgProcessorStats stats_;
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bool dns_blocking_;
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uint8 internet_blocking_;
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bool add_routes_mode_;
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bool network_discovery_spoofing_;
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bool did_have_first_handshake_;
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uint8 network_discovery_mac_[6];
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WgDevice dev_;
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WgCidrAddr tun_addr_;
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WgCidrAddr tun6_addr_;
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IpAddr dns_addr_, dns6_addr_;
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TunInterface::PrePostCommands pre_post_;
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// Queue of things scheduled to run on the main thread.
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WG_DECLARE_LOCK(main_thread_scheduled_lock_);
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WgPeer *main_thread_scheduled_, **main_thread_scheduled_last_;
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uint64 stats_last_bytes_in_, stats_last_bytes_out_;
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uint64 stats_last_ts_;
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// IPs we want to map to the default route
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std::vector<WgCidrAddr> excluded_ips_;
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};
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