tunsafe-clang15/network_bsd.h
Ludvig Strigeus 27b75b83de Lots of new features
- Hybrid TCP mode, uses both TCP and UDP
 - Simplified TCP protocol
 - Modified obfuscator to support padding
 - Obfuscation over TCP
 - Refactor parts of Win32 code to be more similar to BSD
2018-12-16 21:47:26 +01:00

308 lines
7.7 KiB
C++

// SPDX-License-Identifier: AGPL-1.0-only
// Copyright (C) 2018 Ludvig Strigeus <info@tunsafe.com>. All Rights Reserved.
#ifndef TUNSAFE_NETWORK_BSD_H_
#define TUNSAFE_NETWORK_BSD_H_
#include <poll.h>
#include <sys/un.h>
#include <sys/uio.h>
#include <string>
#include "network_common.h"
class BaseSocketBsd;
class TcpSocketBsd;
class WireguardProcessor;
class Packet;
class NetworkBsd {
friend class BaseSocketBsd;
friend class TcpSocketBsd;
friend class UdpSocketBsd;
friend class TunSocketBsd;
public:
enum {
#if defined(OS_ANDROID)
WithSigalarmSupport = 0,
#else
WithSigalarmSupport = 1
#endif
};
class NetworkBsdDelegate {
public:
virtual void OnSecondLoop(uint64 now) {}
virtual void RunAllMainThreadScheduled() {}
};
explicit NetworkBsd(NetworkBsdDelegate *delegate, int max_sockets);
~NetworkBsd();
void RunLoop(const sigset_t *sigmask);
void PostExit() { exit_ = true; }
bool *exit_flag() { return &exit_; }
bool *sigalarm_flag() { return &sigalarm_flag_; }
TcpSocketBsd *tcp_sockets() { return tcp_sockets_; }
bool overload() { return overload_; }
private:
void RemoveFromRoundRobin(int slot);
void ReallocateIov(size_t i);
void EnsureIovAllocated();
Packet *read_packet_;
bool exit_;
bool overload_;
bool sigalarm_flag_;
enum {
// This controls the max # of sockets we can support
kMaxIovec = 16,
};
int num_sock_;
int num_roundrobin_;
int num_endloop_;
int max_sockets_;
SimplePacketPool packet_pool_;
NetworkBsdDelegate *delegate_;
struct pollfd *pollfd_;
BaseSocketBsd **sockets_;
BaseSocketBsd **roundrobin_;
BaseSocketBsd **endloop_;
// Linked list of all tcp sockets
TcpSocketBsd *tcp_sockets_;
struct iovec iov_[kMaxIovec];
Packet *iov_packets_[kMaxIovec];
};
class BaseSocketBsd {
friend class NetworkBsd;
public:
BaseSocketBsd(NetworkBsd *network) : pollfd_slot_(-1), roundrobin_slot_(-1), endloop_slot_(-1), fd_(-1), network_(network) {}
virtual ~BaseSocketBsd();
virtual void HandleEvents(int revents) = 0;
// Return |false| to remove socket from roundrobin list.
virtual bool DoRoundRobin() { return false; }
virtual void DoEndloop() {}
virtual void Periodic() {}
// Make sure this socket gets called during each round robin step.
void AddToRoundRobin();
// Make sure this sockets get called at the end of the loop
void AddToEndLoop();
int GetFd() { return fd_; }
int StealFd();
protected:
void SetPollFlags(int events) {
network_->pollfd_[pollfd_slot_].events = events;
}
void InitPollSlot(int fd, int events);
bool HasFreePollSlot() { return network_->num_sock_ != network_->max_sockets_; }
void CloseSocket();
NetworkBsd *network_;
int pollfd_slot_;
int roundrobin_slot_;
int endloop_slot_;
int fd_;
};
class TunSocketBsd : public BaseSocketBsd {
public:
explicit TunSocketBsd(NetworkBsd *network, WireguardProcessor *processor);
virtual ~TunSocketBsd();
bool Initialize(int fd);
virtual void HandleEvents(int revents) override;
virtual bool DoRoundRobin() override;
void WritePacket(Packet *packet);
bool tun_interface_gone() const { return tun_interface_gone_; }
private:
bool DoRead();
bool DoWrite();
bool tun_readable_, tun_writable_;
bool tun_interface_gone_;
Packet *tun_queue_, **tun_queue_end_;
WireguardProcessor *processor_;
};
class UdpSocketBsd : public BaseSocketBsd {
public:
explicit UdpSocketBsd(NetworkBsd *network, WireguardProcessor *processor);
virtual ~UdpSocketBsd();
bool Initialize(int listen_port);
virtual void HandleEvents(int revents) override;
virtual bool DoRoundRobin() override;
bool DoRead();
bool DoWrite();
void WritePacket(Packet *packet);
private:
bool udp_readable_, udp_writable_;
Packet *udp_queue_, **udp_queue_end_;
WireguardProcessor *processor_;
};
#if defined(OS_LINUX)
// Keeps track of when the unix socket gets deleted
class UnixSocketDeletionWatcher {
public:
UnixSocketDeletionWatcher();
~UnixSocketDeletionWatcher();
bool Start(const char *path, bool *flag_to_set);
void Stop();
bool Poll(const char *path) { return false; }
private:
static void *RunThread(void *arg);
void *RunThreadInner();
const char *path_;
int inotify_fd_;
int pid_;
int pipes_[2];
pthread_t thread_;
bool *flag_to_set_;
};
#else // !defined(OS_LINUX)
// all other platforms that lack inotify
class UnixSocketDeletionWatcher {
public:
UnixSocketDeletionWatcher() {}
~UnixSocketDeletionWatcher() {}
bool Start(const char *path, bool *flag_to_set) { return true; }
void Stop() {}
bool Poll(const char *path);
};
#endif // !defined(OS_LINUX)
class UnixDomainSocketListenerBsd : public BaseSocketBsd {
public:
explicit UnixDomainSocketListenerBsd(NetworkBsd *network, WireguardProcessor *processor);
virtual ~UnixDomainSocketListenerBsd();
bool Initialize(const char *devname);
bool Start(bool *exit_flag) {
return un_deletion_watcher_.Start(un_addr_.sun_path, exit_flag);
}
void Stop() { un_deletion_watcher_.Stop(); }
virtual void HandleEvents(int revents) override;
virtual void Periodic() override;
private:
struct sockaddr_un un_addr_;
WireguardProcessor *processor_;
UnixSocketDeletionWatcher un_deletion_watcher_;
};
class UnixDomainSocketChannelBsd : public BaseSocketBsd {
public:
explicit UnixDomainSocketChannelBsd(NetworkBsd *network, WireguardProcessor *processor, int fd);
virtual ~UnixDomainSocketChannelBsd();
virtual void HandleEvents(int revents) override;
private:
bool HandleEventsInner(int revents);
WireguardProcessor *processor_;
std::string inbuf_, outbuf_;
};
class TcpSocketListenerBsd : public BaseSocketBsd {
public:
explicit TcpSocketListenerBsd(NetworkBsd *bsd, WireguardProcessor *processor);
virtual ~TcpSocketListenerBsd();
bool Initialize(int port);
virtual void HandleEvents(int revents) override;
virtual void Periodic() override;
private:
WireguardProcessor *processor_;
};
class TcpSocketBsd : public BaseSocketBsd {
public:
explicit TcpSocketBsd(NetworkBsd *bsd, WireguardProcessor *processor, bool is_incoming);
virtual ~TcpSocketBsd();
void InitializeIncoming(int fd, const IpAddr &addr);
bool InitializeOutgoing(const IpAddr &addr);
void WritePacket(Packet *packet);
virtual void HandleEvents(int revents) override;
virtual void DoEndloop() override;
TcpSocketBsd *next() { return next_; }
uint8 endpoint_protocol() { return endpoint_protocol_; }
const IpAddr &endpoint() { return endpoint_; }
static void WriteTcpPacket(NetworkBsd *network, WireguardProcessor *processor, Packet *packet);
public:
uint8 age;
private:
void DoRead();
void DoWrite();
void CloseSocketAndDestroy();
bool readable_, writable_;
bool got_eof_;
uint8 endpoint_protocol_;
bool want_connect_;
uint8 handshake_attempts_;
uint32 handshake_timestamp_;
uint wqueue_packets_;
Packet *wqueue_, **wqueue_end_;
TcpSocketBsd *next_;
WireguardProcessor *processor_;
TcpPacketHandler tcp_packet_handler_;
IpAddr endpoint_;
};
class NotificationPipeBsd : public BaseSocketBsd {
public:
NotificationPipeBsd(NetworkBsd *network);
~NotificationPipeBsd();
typedef void CallbackFunc(void *x);
void InjectCallback(CallbackFunc *func, void *param);
void Wakeup();
virtual void HandleEvents(int revents) override;
private:
struct CallbackState {
CallbackFunc *func;
void *param;
CallbackState *next;
};
int pipe_fds_[2];
std::atomic<CallbackState*> injected_cb_;
};
#endif // TUNSAFE_NETWORK_BSD_H_