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// SPDX-License-Identifier: AGPL-1.0-only
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// Copyright (C) 2018 Ludvig Strigeus <info@tunsafe.com>. All Rights Reserved.
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#pragma once
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#include "service_win32_api.h"
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#include "service_pipe_win32.h"
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#include "network_win32_api.h"
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#include "tunsafe_threading.h"
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// Takes care of multiple TunsafeServiceBackend
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class TunsafeServiceManager : public PipeManager::Delegate {
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friend class TunsafeServiceBackend;
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friend class TunsafeServiceServer;
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public:
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TunsafeServiceManager();
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virtual ~TunsafeServiceManager();
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// -- from PipeManager::Delegate
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virtual void HandleNotify() override;
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virtual PipeConnection::Delegate *HandleNewConnection(PipeConnection *connection) override;
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// Called by the service control code to bring the service up or down
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unsigned OnStart(int argc, wchar_t **argv);
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void OnStop();
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void OnShutdown();
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TunsafeServiceBackend *main_backend() { return main_backend_; }
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TunsafeServiceBackend *CreateBackend(const char *guid);
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void DestroyBackend(TunsafeServiceBackend *backend);
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bool SwitchInterface(TunsafeServiceServer *server, const char *interfac, bool want_create);
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private:
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// Points at the Tunsafe hklm reg key
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HKEY hkey_;
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uint32 server_unique_id_;
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PipeManager pipe_manager_;
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TunsafeServiceBackend *main_backend_;
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std::vector<TunsafeServiceBackend *> backends_;
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};
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// One of these exist for each TunsafeBackend
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class TunsafeServiceBackend : public TunsafeBackend::Delegate {
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friend class TunsafeServiceServer;
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public:
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explicit TunsafeServiceBackend(TunsafeServiceManager *manager);
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virtual ~TunsafeServiceBackend();
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// -- from TunsafeBackend::Delegate
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virtual void OnGetStats(const WgProcessorStats &stats) override;
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virtual void OnClearLog() override;
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virtual void OnLogLine(const char **s) override;
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virtual void OnStateChanged() override;
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virtual void OnStatusCode(TunsafeBackend::StatusCode status) override;
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virtual void OnGraphAvailable() override;
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virtual void OnConfigurationProtocolReply(uint32 ident, const std::string &&reply) override;
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TunsafeBackend *backend() { return backend_; }
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TunsafeBackend::Delegate *delegate() { return thread_delegate_; }
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void Start(const char *filename);
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void RememberLastUsedConfigFile(const char *filename);
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void Stop();
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// Trigger backend stats updates whenever a connected pipe client needs it
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void UpdateRequestStats();
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// Called by TunsafeServiceManager::HandleNotify to process events
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// on each backend.
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void HandleNotify();
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// Send a state update to all connected pipes unless filter is set, then it
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// sends only to that.
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void SendStateUpdate(TunsafeServiceServer *filter);
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// Called whenever a pipe server disconnects
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void RemovePipeServer(TunsafeServiceServer *pipe_server);
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// Called to register a pipe server with this backend
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void AddPipeServer(TunsafeServiceServer *pipe_server);
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private:
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// toggled every time a token submit is processed
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uint8 token_request_flag_;
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// Points at the service manager
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TunsafeServiceManager *manager_;
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// Points at the actual TunsafeBackend
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TunsafeBackend *backend_;
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// Points at all |TunsafeServiceServer| currently associated with this
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// backend.
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std::vector<TunsafeServiceServer*> pipe_servers_;
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// Points at the thing that transmits TunsafeBackend events to
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// the main thread
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TunsafeBackend::Delegate *thread_delegate_;
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// The config filename that is loaded
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std::string current_filename_;
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// Positions into |historical_log_lines_|
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uint32 historical_log_lines_pos_;
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uint32 historical_log_lines_count_;
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enum { LOGLINE_COUNT = 256 };
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char *historical_log_lines_[LOGLINE_COUNT];
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};
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// The server side of the client<->server pipe connection
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class TunsafeServiceServer : public PipeConnection::Delegate {
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public:
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TunsafeServiceServer(PipeConnection *pipe, TunsafeServiceBackend *backend, uint32 unique_id);
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virtual ~TunsafeServiceServer();
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void WritePacket(int type, const uint8 *data, size_t data_size);
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// -- from PipeConnection::Delegate
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virtual bool HandleMessage(int type, uint8 *data, size_t size) override;
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virtual void HandleDisconnect() override;
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// Called by TunsafeServiceBackend to push a graph to the client
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void OnGraphAvailable();
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// Called by TunsafeServiceBackend to push more log lines to the client
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void SendQueuedLogLines();
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bool want_stats() const { return want_stats_; }
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bool want_state_updates() const { return want_state_updates_; }
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uint32 unique_id() const { return unique_id_; }
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TunsafeServiceBackend *service_backend() { return service_backend_; }
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void set_service_backend(TunsafeServiceBackend *sb) { service_backend_ = sb; }
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private:
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bool AuthenticateUser();
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// Whether the client wants state updates
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bool want_state_updates_;
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// Whether the client has authenticated
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bool did_authenticate_user_;
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// Whether we want stats
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bool want_stats_;
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// Whether the currently connected user wants a graph
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uint32 want_graph_type_;
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// The last log line sent to the currently connected user
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uint32 last_line_sent_;
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uint32 unique_id_;
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// The pipe used to communicate
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PipeConnection *connection_;
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// The backend we're currently associated with
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TunsafeServiceBackend *service_backend_;
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};
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struct ServiceState {
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uint8 is_started : 1;
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uint8 token_request_flag : 1; // toggled each time token_request changes
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uint8 reserved1;
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uint16 internet_block_state;
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uint8 reserved[20 + 64];
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uint32 token_request;
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uint32 ipv4_ip;
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uint8 public_key[32];
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};
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STATIC_ASSERT(sizeof(ServiceState) == 128, ServiceState_wrong_size);
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class TunsafeServiceClient : public TunsafeBackend, public PipeConnection::Delegate, public PipeManager::Delegate {
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public:
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TunsafeServiceClient(TunsafeBackend::Delegate *delegate);
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virtual ~TunsafeServiceClient();
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// -- from TunsafeBackend
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virtual bool Configure();
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virtual void Teardown();
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virtual bool SetTunAdapterName(const char *name);
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virtual void Start(const char *config_file);
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virtual void Stop();
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virtual void RequestStats(bool enable);
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virtual void ResetStats();
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virtual InternetBlockState GetInternetBlockState();
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virtual void SetInternetBlockState(InternetBlockState s);
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virtual std::string GetConfigFileName();
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virtual void SetServiceStartupFlags(uint32 flags);
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virtual LinearizedGraph *GetGraph(int type);
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virtual void SendConfigurationProtocolPacket(uint32 identifier, const std::string &&message) override;
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virtual uint32 GetTokenRequest() override;
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virtual void SubmitToken(const std::string &&token) override;
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// -- from PipeConnection::Delegate
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virtual bool HandleMessage(int type, uint8 *data, size_t size) override;
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virtual void HandleDisconnect() override;
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// -- from PipeManager::Delegate
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virtual void HandleNotify() override;
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virtual PipeConnection::Delegate *HandleNewConnection(PipeConnection *connection) override;
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protected:
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TunsafeBackend::Delegate *delegate_;
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uint8 want_stats_;
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uint8 token_request_flag_;
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bool got_state_from_control_;
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ServiceState service_state_;
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std::string config_file_;
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PipeManager pipe_manager_;
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PipeConnection *connection_;
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LinearizedGraph *cached_graph_;
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uint32 last_graph_type_;
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Mutex mutex_;
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};
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