python_notes/Turtle/PlanetSim/solar_system.py

50 lines
1.5 KiB
Python

import turtle
import math
class SolarSystem:
def __init__(self, width, height):
"""
initializes SolarSystem
:param width: width of world
:param height: height of world
"""
self.__theSun = None
self.__planets = []
self.__screen = turtle.Screen()
self.__screen.setup(width=950, height=950)
self.__screen.setworldcoordinates(-width / 2, -height / 2, width / 2, height / 2)
def move_planets(self):
G = 0.025
dt = 0.001
for p in self.__planets:
p.moveTo((p.coords[0] + dt * p.velocity[0], p.coords[1] + dt * p.velocity[1]))
radius_x = self.__theSun.x - p.coords[0]
radius_y = self.__theSun.y - p.coords[1]
radius = math.sqrt((radius_x ** 2) + (radius_y ** 2)) # Uses pythagorean theorem to find radius
acc_x = G * self.__theSun.mass * radius_x / radius ** 3 # I don't know,
acc_y = G * self.__theSun.mass * radius_y / radius ** 3 # I haven't taken physics
p.velocity = (p.velocity[0] + dt * acc_x, p.velocity[1] + dt * acc_y)
def add_sun(self, sun):
self.__theSun = sun
def add_planet(self, planet):
self.__planets.append(planet)
def remove_planet(self, planet_name):
for p in self.__planets:
if p.name == planet_name:
self.__planets.remove(p)
def show_planets(self):
for p in self.__planets:
print(p)
def freeze(self):
self.__screen.exitonclick()