No coding done, just more cleanup, and renamed lasercannon to rocket

This commit is contained in:
ben 2022-07-26 14:39:29 -05:00
parent ff059ff162
commit fbc6e4cccb
2 changed files with 3 additions and 3 deletions

View file

@ -1,7 +1,7 @@
import turtle
from turtle import Screen
from drone import Drone
from lasercannon import LaserCannon
from rocket import Rocket
from scoreboard import Scoreboard
import time
from sound_and_music import SoundAndMusic
@ -19,7 +19,7 @@ class DroneInvaders:
self.screen.bgcolor('light green')
self.screen.setworldcoordinates(self.x_min, self.y_min, self.x_max, self.y_max)
self.scoreboard = Scoreboard(x_min + 0.02, y_max - 0.2)
self.lasercannon = LaserCannon(self.x_min, self.x_max, self.y_min, self.y_max, self.screen, self.scoreboard)
self.lasercannon = Rocket(self.x_min, self.x_max, self.y_min, self.y_max, self.screen, self.scoreboard)
self.delay = 0.1
self.game_states = {'Intro': 1, 'Playing': 2, 'InterLevel': 3, 'GameOver': 4, 'Pause': 5}
self.game_state = self.game_states['Intro']

View file

@ -3,7 +3,7 @@ from bomb import Bomb
from pygame import mixer
class LaserCannon(Turtle):
class Rocket(Turtle):
def __init__(self, x_min, x_max, y_min, y_max, screen, scoreboard):
pass