Reformatted to adhere to PEP8
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1 changed files with 6 additions and 12 deletions
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@ -1,8 +1,8 @@
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import pygame
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import pygame
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from pygame import mixer
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from pygame import mixer
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class SoundAndMusic:
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class SoundAndMusic:
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laser_sound = 0
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laser_sound = 0
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explosion_sound = 0
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explosion_sound = 0
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change_level_sound = 0
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change_level_sound = 0
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@ -59,7 +59,6 @@ class SoundAndMusic:
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SoundAndMusic.game_won_sound = mixer.Sound('sounds/game_won_sound.wav')
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SoundAndMusic.game_won_sound = mixer.Sound('sounds/game_won_sound.wav')
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SoundAndMusic.game_won_sound.set_volume(SoundAndMusic.sfx_volume / 100)
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SoundAndMusic.game_won_sound.set_volume(SoundAndMusic.sfx_volume / 100)
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@staticmethod
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@staticmethod
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def play_laser_sound():
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def play_laser_sound():
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SoundAndMusic.laser_sound.play()
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SoundAndMusic.laser_sound.play()
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@ -103,8 +102,3 @@ class SoundAndMusic:
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SoundAndMusic.music_volume = 0
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SoundAndMusic.music_volume = 0
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mixer.music.set_volume(SoundAndMusic.music_volume / 100)
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mixer.music.set_volume(SoundAndMusic.music_volume / 100)
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print(SoundAndMusic.music_volume)
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print(SoundAndMusic.music_volume)
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