This commit is contained in:
ben 2022-08-02 15:42:56 -05:00
parent 1df05915a0
commit 5d9e730cab
3 changed files with 42 additions and 7 deletions

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Before

Width:  |  Height:  |  Size: 185 B

After

Width:  |  Height:  |  Size: 185 B

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@ -3,7 +3,10 @@ import pygame
class Block(pygame.sprite.Sprite):
def __init__(self, size, color, x, y):
pass
super().__init__()
self.image = pygame.Surface((size, size))
self.image.fill(color)
self.rect = self.image.get_rect(topleft=(x, y))
shape = [

View file

@ -4,19 +4,51 @@ from laser import Laser
class Player(pygame.sprite.Sprite):
def __init__(self, pos, screen_width, speed):
pass
super().__init__()
self.image = pygame.image.load('graphics/player.png').convert_alpha()
self.rect = self.image.get_rect(midbottom=pos)
self.speed = speed
self.screen_width = screen_width
self.ready = True
self.laser_time = 0
self.laser_cooldown = 0 # Laser cooldown time in milliseconds
self.lasers = pygame.sprite.Group()
self.laser_sound = pygame.mixer.Sound('audio/laser.wav')
self.laser_sound.set_volume(0.2) # 20 percent
def get_input(self):
pass
keys = pygame.key.get_pressed()
if keys[pygame.K_RIGHT]: # If right arrow key pressed
self.rect.x += self.speed
elif keys[pygame.K_LEFT]:
self.rect.x -= self.speed
if keys[pygame.K_SPACE] and self.ready:
self.shoot_laser()
self.laser_sound.play()
self.ready = False
self.laser_time = pygame.time.get_ticks()
def recharge(self):
pass
if not self.ready:
current_time = pygame.time.get_ticks()
if self.laser_time + self.laser_cooldown <= current_time:
self.ready = True
def horizontal_bound(self):
pass
if self.rect.left <= 0:
self.rect.left = 0
elif self.rect.right >= self.screen_width:
self.rect.right = self.screen_width
def shoot_laser(self):
pass
self.lasers.add(Laser(pos=self.rect.center, speed=-8, screen_height=self.rect.bottom)) # negative speed goes up
def update(self):
pass
self.get_input()
self.horizontal_bound()
self.recharge()
self.lasers.update()