DwarFS is a filesystem developed by the user mhx on GitHub [1], which is self-described as "A fast high compression read-only file system for Linux, Windows, and macOS." One of my ideas for blendOS was to layer different packages, and combined with its compression and option to be mounted as a FUSE-based filesystem, it's an appealing option for this use case - blendOS is immutable, so it might as well have some compression.
## Methodology
The datasets being used for this test will be the following:
All this data should cover both latency and read speed testing for data that compresses differently - extremely compressible files with null data, decently compressible files, and random data which can't be compressed well.
## Sources
1.<https://github.com/mhx/dwarfs>
2.<https://www.kernel.org/>
## Footnotes
[^1]: This data is from a very early version of a math demonstration program made by a friend. The example below shows what the data looks like for a 3-sided regular polygon.
<detailsopen>
<summary>3-sided regular polygon data</summary>
<br>
<!-- I put it in here just as a `style`, it didn't work. I put it in as a div with that `style`, it didn't work. I put it in as a div of that class which has those properties in style.css, it works -->
<!-- i hate webdev i hate webdev i hate webdev i hate webdev i hate webdev i hate webdev -->
[^2]: My code can generate up to 25 GB/s. However, it does random writes to my drive, which is *much* slower. So on one hand, you could say my code is so amazingly fast that current day technologies simply can't keep up. Or you could say that I have no idea how to code for real world scenarios.